SAND: Raiders of Sophie

Mech Fortresses

SAND: Raiders of Sophie is a walking-base extraction game. If you overload the fortress, you will not outrun the people who built lighter. Mobility is armor.

IGN cover art for SAND Raiders of Sophie

Build for the desert, not for a garage screenshot

Hardpoints that look cool in the editor can snag on dunes. Keep a profile you can actually pilot under fire.

Repair between runs. A pretty walker with a missing leg is a piñata.

Extraction is a vehicle skill

Know the extract heading before the bag is full. Turning a fortress around in a canyon with enemies on the ridge is a bad time.

Crew jobs if you have friends. One drives. One shoots. Everyone looting while nobody steers is a wipe.

Light recon still matters

Send a smaller craft or a scout loadout to check a POI. Parking the whole fortress on every crate paints a billboard.

Players who like short recaps can find more in more detail.