Squad
HABs and FOBs
Squad FOBs die when they are pretty. Hide the HAB, cover the radio, and do not build a tourist spawn on the only hill.
Radio first, then HAB
If the radio is in the open, the FOB is already dead. Dig it into a depression. Then place the spawn where infantry can leave without skyline walking.
Logi runs keep it alive. A FOB with no ammo is a grave with a spawn timer.
Do not advertise with fortifications
A perfect Hesco castle is a mortar billboard. Sometimes a ditch and a bush is the better spawn.
When it is burned, move
Defending a dead FOB because you are proud of it loses the next cap. Pull a new radio. The map is large on purpose.
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