Valorant
Peeking
Valorant peeks are a geometry class. If you swing two angles at once, you lose to the second person. Isolate, then shoot.
One angle, then the next
Clear close, then far. A wide swing that “challenges everyone” is a highlight for them.
Jiggle for info. Commit when you have a teammate’s flash or a teammate’s trade.
Counter-strafe is not optional
If you shoot while still moving, the first bullet is a prayer. Stop, shoot, then move again. It is ugly and it works.
Pre-aim the common pixel. Crosshair at the head height of the angle you are about to see, not at the floor.
Utility makes peeks cheap
A flash you throw for yourself is still a flash. Use it. Dry peeking a known Operator is a choice.
If you want extra reading after this guide, you can also open related resources.