Valorant

Peeking

Valorant peeks are a geometry class. If you swing two angles at once, you lose to the second person. Isolate, then shoot.

IGN cover art for Valorant

One angle, then the next

Clear close, then far. A wide swing that “challenges everyone” is a highlight for them.

Jiggle for info. Commit when you have a teammate’s flash or a teammate’s trade.

Counter-strafe is not optional

If you shoot while still moving, the first bullet is a prayer. Stop, shoot, then move again. It is ugly and it works.

Pre-aim the common pixel. Crosshair at the head height of the angle you are about to see, not at the floor.

Utility makes peeks cheap

A flash you throw for yourself is still a flash. Use it. Dry peeking a known Operator is a choice.

If you want extra reading after this guide, you can also open related resources.